There are three scenes from Frankenstein, and seven scenes from White Zombie.
This scene is from Frankenstein. I think it looks interesting because it has foreground, middle ground, and background. Moreover, the line of the wall is almost parallel with the screen. Also, there is no cut to other angle at all. It is hard to find this kind of scene in modern movies.
In this scene, we can see Frankenstein’s room. There are lots of things in the room which give us ideas what kind of person Frankenstein is. We should do the same when designing Sombat’s room.
The use of negative space is very good in this scene. We should not forget about it when designing.
This scene use the rule of third very well. First, we look at the zombie on the right. Then the man at the back. It gives us an idea of contradiction between the man at the back and the ones working. We get the idea that the man on the back has a higher level than the working ones even that man has lesser spaces in the screen.
The position of the graves is very well arranged. This can be our reference in adding details to a scene.
This scene looks tense because we cannot see everything in the scene as the foreground is blocking our sight. It is a good reference for a tension building scene.
When I saw this scene, I think about the Zombie World. I think this scene can be a good reference for it.
I pick this scene also because it can be a good reference for our Zombie World.
That’s all for today.